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e2o blogEpsilon Command's blog offers writings about various topics more or less related to e2o; You'll find here previews of e2o, insight on game design and other topics.
Author - Antti Lusila - is a long-time gamer from Finland that has been seen in RopeCon and Tracon demoing from Epsilon to Orion and teaching modelling for tabletop gamers.
Updated: 1 hour 41 min ago Preparing for the next playtest cycle
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It always takes a long time to prepare for a new playtest cycle. While a lot of the game stays same, they are presented in a different way. For example, majority of ship statistics have been replaced by default values - something little you'll have to memorize but what you'll learn to remember very easily. After this, you know that your capital ships move at speed 3, have weak maneuverability and have 3d medium and point defense weapons and armor - any exceptions are mentioned on the ship sheet. It is heavy weapons and other abilities that define the units after all! Development continues
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It's been quiet on this site for quite a while; life with a kid is something that can take a lot of energy and time, especially if you want to play, meet friends and do other things too. But while I haven't posted for a while, there's been silent development inside my head, I've been thinking about various game elements, bottlenecks, what's really necessary for the game and what seems just to be encumbering it and many other details. Tracon 2011 photos
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Tracon went by some time ago, and I've been horribly busy - so sorry about having no updates for a while. Tracon demo gathered good amount of interest and time flew past, and the I started packing my stuff one hour after the planned ending time of the demo. Here's a few photos from the demo: |
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